SQUINTtrain the eye you trust
Daily warm-upfive-minute games that sharpen a designer's eye, hand and imagination.four games, drawn daily · five minutes · before the real work
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spatial planning · hand-eye
Hand Tetris
Stack falling blocks with your bare hands. Your webcam is the controller.
the trained eye
Eyeball It
Bisect, centre and align by feel, then see your error measured in pixels.
typographic craft
Kern Combat
Space letters until they look right, graded against a typographer's eye.
colour perception
Colour Forge
Mix to match a target colour and learn which way your own eye tends to lie.
divergent thinking
Thirty Circles
Thirty circles, thirty different things, one ticking clock. Beat the blank page.
the critical eye
Double Take
Two versions of the same card. One is wrong. Prove you can still tell.
contrast judgement
Contrast Call
How much contrast is that, really? Call the ratio before the checker does.
hand control
Steady Hand
Eight curves, one stroke each. No undo, no easing, just how steady you are.
boolean thinking
Cutout
Two shapes in, one shape out. Name the operation that got you there.
camera games run entirely on-device · nothing leaves your browser